PlasmaCalcs.plotting.lines.XarrayLines

class PlasmaCalcs.plotting.lines.XarrayLines(xarray, dims=None, t=None, *, x=None, ax=None, add_legend=True, label=UNSET, **kw)

Bases: MovieOrganizerNode

MovieOrganizerNode for organizing multiple XarrayLines.
xarray: xarray.DataArray or xarray.Dataset
the array to plot lines from. Any number of dimensions is allowed.
if dataset, will be converted to array using to_array(dim=’variable’).
Note that dims other than t & x should be “not too long” otherwise plot will have lots of lines.
dims: None or list of str
dimensions to iterate over; plot one line per point in these dimensions.
E.g. dims = [‘fluid’, ‘component’] –> plot one line per fluid-component pair.
[TODO] improve formatting; currently uses default cycler for line properties,
but if using multiple dims it would be nicer to have a different cycler for each dim,
e.g. colors for fluid, linestyles for component.
None –> infer from array.dims, t, and x.
t: None or str
dimension name for the time axis (for movies).
None –> infer from the xarray coords. See also: DEFAULTS.PLOT.DIMS_INFER
If no time dimension (None provided & can’t infer), that’s okay, but animation will fail.
x: None or str
dimension name for the x axis.
None –> infer from the xarray coords. See also: DEFAULTS.PLOT.DIMS_INFER

robust: {robust} add_legend: bool

whether to plot a legend, by default.
label: {label}
UNSET –> ‘dim=val’ for each line, for each dim in dims, e.g. ‘fluid=e-, component=x’
To view or adjust plot settings in self, see self.plot_settings, or help(self.plot_settings).
__init__(xarray, dims=None, t=None, *, x=None, ax=None, add_legend=True, label=UNSET, **kw)

Methods

__init__(xarray[, dims, t, x, ax, ...])

add_child(child)

display([show_depth, max_depth, shorthand])

enumerate_flat(*[, include_self])

flat(*[, include_self])

flat_branches_until(branches_until, *[, ...])

get_animator(*[, fps, blit, frames, plt_close])

get_data_at_frame(frame)

get_nframes()

get_nframes_here()

help()

html([show_depth, max_depth, shorthand])

init_plot()

init_plots(*[, plotted_ok])

make_child(obj)

make_children(objs)

plot_legend()

plot_title()

save(filename[, frames, fps, blit])

set_parent(parent, *[, _internal])

update_to_frame(frame)

Attributes

DEFAULT_TREE_SHORTHAND

DEFAULT_TREE_SHOW_DEPTH

DEFAULT_TREE_SHOW_MAX_DEPTH

ani

ax

depth

fig

frame

frames

height

line0

lines

parent

parent_ref

plotted

plotted_data

size

add_child(child)
adds this child (a Tree) to self.children. Also, child.set_parent(self).
returns the added child.
property ani
alias to get_animator
property ax
mpl.axes.Axes where the lines are plotted.
property depth
number of layers above self. (parent, parent’s parents, etc.)
depth = 0 for the node with parent = None.
display(show_depth=None, max_depth=None, *, shorthand=None)
display self in html. Includes self.html() and DEFAULTS.TREE_CSS.
show_depth: None or int
max number of layers of tree to show by default (i.e. “not hidden” by default)
None –> use self.DEFAULT_TREE_SHOW_DEPTH if defined else DEFAULTS.TREE_SHOW_DEPTH
max_depth: None or int
max number of layers of tree to render (even if all layers are “not hidden”).
Anything deeper will not be converted to html string.
None –> use self.DEFAULT_TREE_SHOW_MAX_DEPTH if defined else DEFAULTS.TREE_SHOW_MAX_DEPTH
shorthand: None or bool
whether to use shorthand for the “Tree([depth=N, height=N, size=N], obj=…)” part of the repr.
True –> use shorthand; replace that^ with: “((N, N, N)) …”
None –> use self.DEFAULT_TREE_SHORTHAND if defined else DEFAULTS.TREE_SHORTHAND
enumerate_flat(*, include_self=False)
returns a generator which iterates over all of self’s descendants, in depth-first order,
yielding (index, node) pairs, such that self[index] == node.
Note that index will be a tuple with length == node.depth.
if include_self, yield self first, as: ((), self)).
property fig
figure where the lines are plotted.
flat(*, include_self=False)
returns a generator which iterates over all of self’s descendants, in depth-first order.
if include_self, yield self first.
flat_branches_until(branches_until, *, include_self=False)
returns a generator which iterates over all of self’s descendants, in depth-first order,
but stop looking at descendants on a branch as soon as branches_until(node).
E.g. self.flat_branches_until(lambda node: node.obj==7) will be similar to flat,
but won’t go to any descendants for any node with obj==7.
if include self, yield self first, and check branches_until(self) before continuing.
otherwise, never check branches_until(self).
property frame
the currently-plotted frame
property frames
the frames that could be in the movie.
if set to None, will use self.get_nframes() instead.
if set to a slice, will use range(self.get_nframes())[frames] instead.
get_animator(*, fps=UNSET, blit=UNSET, frames=UNSET, plt_close=True, **kw_func_animation)
returns FuncAnimation instance using self as func.
Use kwarg defaults from self.plot_settings, for any kwargs not provided here.
fps: UNSET, None, or number (default: UNSET)
frames per second.
UNSET –> use DEFAULTS.PLOT.FPS (default: 30).
(Or use value from self.plot_settings, if provided.)
None –> use matplotlib defaults.
blit: UNSET, None, or bool (default: UNSET)
whether to use blitting.
UNSET –> use DEFAULTS.PLOT.BLIT (default: True).
(Or use value from self.plot_settings, if provided.)
if None, use matplotlib defaults.
frames: UNSET, None, int, iterable, or slice (default: UNSET)
passed to FuncAnimation. Tells number of frames or which frames to plot.
If UNSET, use value from self.plot_settings if possible else getattr(self, ‘frames’, None).
if slice, use range(self.get_nframes())[frames], crashing if self doesn’t have ‘get_nframes’.
plt_close: bool
whether to plt.close() before returning the result.
This is useful in Jupyter, where commonly one cell might make a plot,
then call get_animator() to display movie in-line, but not plt.close().
In that case, plt_close=False would display animation & plot
[TODO] use init_func kwarg to avoid calling self twice for frame 0?
get_data_at_frame(frame)
return dict of data for the given frame, to be used by the MoviePlotElement at self.obj.
get_nframes()
return max of get_nframes_here() for self & all descendants of self.
If any node throws PlottingNframesUnknownError, pretend they said nframes=0.
If all nodes throw PlottingNframesUnknownError, raise the one from self.
get_nframes_here()
return the number of frames that could be in the movie, based on this node.
property height
number of layers below self. (children, children’s children, etc.)
height = 0 for a node with no children.
classmethod help()
prints a helpful message with examples for how to use this cls
html(show_depth=None, max_depth=None, *, shorthand=None)
returns html for displaying self and all of self’s children.
show_depth: None or int
max number of layers of tree to show by default (i.e. “not hidden” by default)
None –> use self.DEFAULT_TREE_SHOW_DEPTH if defined else DEFAULTS.TREE_SHOW_DEPTH
max_depth: None or int
max number of layers of tree to render (even if all layers are “not hidden”).
Anything deeper will not be converted to html string.
None –> use self.DEFAULT_TREE_SHOW_MAX_DEPTH if defined else DEFAULTS.TREE_SHOW_MAX_DEPTH
shorthand: None or bool
whether to use shorthand for the “Tree([depth=N, height=N, size=N], obj=…)” part of the repr.
True –> use shorthand; replace that^ with: “((N, N, N)) …”
None –> use self.DEFAULT_TREE_SHORTHAND if defined else DEFAULTS.TREE_SHORTHAND
init_plot()
plot for the first time: call init_plot on all nodes, and connect to tree.
This is fundamentally different from MoviePlotNode.init_plot’s usual purpose,
since this is about calling init_plot on the nodes, not on self.obj.
[TODO] should this function be renamed, for clarity?
init_plots(*, plotted_ok=True)
init_plot for self & all descendants with non-None obj.
plotted_ok: bool
True –> skip node if node.plotted.
False –> call init_plot on all nodes with non-None obj.
property line0
first line; lines[0].
property lines
alias to nodes
make_child(obj)
makes a child of self, with obj as its stored object, and returns the child.
make_children(objs)
make_child(obj) for obj in objs; returns the list of newly made children.
property parent
parent node of self. None if self is root.
When set to a value, calls self.set_parent(value),
which also updates tracking info appropriately, and updates parent’s children.
property parent_ref
stores parent value, but internally uses weakref to avoid circular references.
Users should always use self.parent instead.
plot_legend()
plot a legend! Plots to the right of the axes.
For more precise control of legend,
use add_legend=False during self.__init__,
and just call plt.legend() separately…
Also fig.set_layout_engine(‘tight’) if layout engine was None;
otherwise the legend might get cut off at the edges.
plot_title()
adds title (as a MovieTextNode) on self.ax.
raise PlottingAmbiguityError if title already plotted
(this prevents having multiple title nodes).
property plotted
whether this node’s element has actually been plotted yet.
False before init_plot; True after. Always None if self.obj is None.
property plotted_data
the currently plotted data.
save(filename, frames=UNSET, *, fps=UNSET, blit=UNSET, **kw)
save the movie to filename.
RECOMMENDED:
first, self.save(…, frames=N), with small N (e.g. N=5), to test movie formatting.
Troubleshooting: if movie getting cut off,
try plt.subplots_adjust(bottom=0.2, left=0.2, right=0.8, top=0.8),
or even more extreme values if necessary. (0 is bottom/left edge; 1 is top/right edge.)
frames: UNSET, None, int, iterable, or slice (default: UNSET)
passed to FuncAnimation. Tells number of frames or which frames to plot.
If UNSET, use value from self.plot_settings if possible else getattr(self, ‘frames’, None).
if slice, use range(self.get_nframes())[frames], crashing if self doesn’t have ‘get_nframes’.
fps: UNSET, None, or number (default: UNSET)
frames per second.
UNSET –> use DEFAULTS.PLOT.FPS (default: 30).
(Or use value from self.plot_settings, if provided.)
None –> use matplotlib defaults.
blit: UNSET, None, or bool (default: UNSET)
whether to use blitting.
UNSET –> use DEFAULTS.PLOT.BLIT (default: True).
(Or use value from self.plot_settings, if provided.)
if None, use matplotlib defaults.
additional kwargs passed to FuncAnimation() or FuncAnimation.save().
returns abspath of the saved movie.
set_parent(parent, *, _internal=False)
sets self.parent = parent. Also, parent.add_child(self), unless _internal=True.
Users should use self.parent = parent instead of calling set_parent directly.
property size
number of nodes in this tree. (here and below)
size = 1 for a node with no children.
update_to_frame(frame)
update the plot for the given frame. set self.frame=frame.
also calls update_to_frame for all children.
return iterable of all updated artists.